Would any takers be able to destroy this fleet? Once again, it appears in an out of the way region of space. While head on a big fleet would be able to destroy the Hive Fleet at this stage, would it be able to build up biomass fast enough to become too big to destroy?ģ) A full blown Hive Fleet arrives, say the size of Hive Fleet Behemoth. Not enough to just outright conquer any of these planets, but enough to do the thing Gene-Stealers do: infect people.Ģ) A splinter Hive Fleet of 30-50 bioships appears in a backwater region of space. One big advantage I could see for the people of Star Wars is the fact that none of their technology is Warp dependent, so ships could more easily move around a Hive Fleet, and communications would still be able to traverse the Holonet, etc.ġ) A number of Gene-Stealers have managed to find their way into a handful of backwater planets. The Shadow of the Warp makes them slightly difficult for a Jedi to sense, but they are otherwise affected by the Force as normal (ie: force pushing, force lightning, etc). The setting could go either way.Question time, how do you guys think the Tyranids from Warhammer 40k would fare in the Galaxy Far Far Away of Star Wars?Īssume that any abilities that the Tyranids have in the 40k universe works in the Star Wars universe. Like the daemonic cogitators that Ravenor dealt with. I'm talking about machines not of Chaotic Origins. You also have things like possessed Leman Russes, fighter craft, etc where the daemon was originally possessing the crew but the crew gradually became more and more part of the machine.Įxception to the rule seems to be the Iron Men that we saw in "First and Only", but even then they weren't "daemonically possessed" but rather the machinery that built them was thoroughly corrupted to the point where the corruption affected the items produced by the machines.Įxplain the 'Daemonic Possession' upgrade for Chaos Predators, Rhinos, and Land Raiders. Remember that the "daemonically-possessed machines" like Defilers or Decimator Engines, which are purpose built to contain a daemon. Whether that applies to Tyranids or not, who knows? But just pointing out that having a soul is not a requirement for daemonic possession. This is how you get daemonically-possessed machines. Psienesis wrote: It should be noted that Daemons do not require the target of their possession to have a soul in order to possess it. You could do a cool Inquisitor, Dark Eldar or Chaos version of something like the above, but that's about it I think. So there is a little bit of wiggle room here, but it's not the sort of thing you could build an army around. Then there is the simple matter of actually getting your hands on some Tyranids and keeping them contained the Anphellion Project Forge World book nicely documnts how badly things go when some Adepts take a delivery of Termagants for study (they have soon somehow multiplied, spawned everything from Zoanthropes to Bio-titans, and scour the planet). You could probably even lobotomise lesser Tyranids in a similar manner to Servitor creation, but Tyranid "minds" are largely speaking pretty one-track so how well that would really work I don't know. The above is really just necromancy, and there is no reason why "dead" Tyranids cannot be puppeted like that really. They infected it with the Obliterator virus, and with the "mind" of the Hive Ship dead and gone the Obliterator virusnow puppets the body of the Hive Ship (and they use it to transport their Daemon-possessed Titans). Storm of Iron (not a bad read) documents an Iron Warriors Grand Company that attacked a Tyranid Hive Ship, beat it into submission, dragged it off to the Eye of Terror and tortured it to brain-death. And no, Chaos has never managed to gain control over any Tyranids. Tyranid lifeforms don't really live all that long, and for however long they last, they are still hyper-evolved killing machines without control if they are out of synapse.
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